A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
sameDomain — Property, class impression.resolver.LoaderInfoEx |
|
Expresses the domain relationship between the loader and the content: true if they have the same origin domain; false otherwise. |
sb — Property, class impression.events.LessonMapViewerEvent |
|
The Storyboard object associated with the selected node. |
sb — Property, class impression.events.StoryboardEvent |
|
The Storyboard object assigned to the target. |
sbid — Property, class impression.events.LessonMapViewerEvent |
|
The sbid property of the Storyboard object associated with the selected node. |
sbid — Property, class impression.persistence.Storyboard |
|
The unique identifier of the object. |
SBID — Constant Static Property, class impression.utilities.LessonMapController |
|
The sbid of the storyboard. |
sbidOf(source:XML) — method, class impression.persistence.LessonMap |
|
Returns the sbid of an item. |
sbidOf(item:any) — method, class impression.utilities.LessonMapViewer |
|
Returns the sbid of an item. |
sbType — Property, class impression.persistence.Storyboard |
|
The storyboard type. |
SELECT — Constant Static Property, class impression.events.TreeViewEvent |
|
The TreeViewEvent.SELECT constant defines the value of the
type property of a TreeView select event object. |
selectable — Style, class impression.utilities.TreeNode |
| Indicates whether the node can be selected. |
| |
selected — Property, class impression.players.MatchingQuestionDetails |
|
Indicates whether the question is selected. |
selected — Property, class impression.players.MatchingResponseDetails |
|
Indicates whether the response is a selected response for a question. |
selected — Property, class impression.utilities.TreeNode |
|
Indicates the selection state of the node. |
selected — Property, class impression.utilities.TreeView |
|
The selected TreeNode. |
SELECTED — Constant Static Property, class impression.events.LessonMapViewerEvent |
|
The LessonMapViewerEvent.SELECTED constant defines the value of the
type property of a lesson map viewer selected event object. |
SELECTED — Constant Static Property, class impression.players.QuestionStatusTypes |
|
There are questions with a selected response. |
selectedBackgroundColor — Style, class impression.utilities.TreeNode |
| The background color of the text field when the node is selected. |
| |
selectedBorderColor — Style, class impression.utilities.TreeNode |
| The border color of the text field when the node is selected. |
| |
selectedFilters — Style, class impression.utilities.TreeNode |
| The filters to apply to the text when the node is selected. |
| |
selectedFontBold — Style, class impression.utilities.TreeNode |
| The bold state of the font used for text when the node is selected. |
| |
selectedFontItalic — Style, class impression.utilities.TreeNode |
| The italic state of the font used for text when the node is selected. |
| |
selectedFontName — Style, class impression.utilities.TreeNode |
| The font family name used for text when the node is selected. |
| |
selectedFontSize — Style, class impression.utilities.TreeNode |
| The size, in pixels, used for text when the node is selected. |
| |
selectedFontUnderline — Style, class impression.utilities.TreeNode |
| The underline state of the font used for text when the node is selected. |
| |
selectedHeight — Style, class impression.utilities.TreeNode |
| The height of the node when selected, in pixels. |
| |
selectedIcon — Style, class impression.utilities.TreeNode |
| Identifies the icon to use when the node is selected. |
| |
selectedIconTextSpacing — Style, class impression.utilities.TreeNode |
| The spacing between the right edge of the icon and the left edge of the text field when the node is selected, in pixels. |
| |
selectedIndex — Property, class impression.events.MultipleChoiceEvent |
|
The index of the selected item. |
selectedIndex — Property, class impression.players.MultipleChoicePlayer |
|
The index of the currently selected response. |
selectedNodeBackground — Style, class impression.utilities.TreeNode |
| A DisplayObject to use as the background for the node when the node is selected. |
| |
selectedNodeBackgroundAutosize — Style, class impression.utilities.TreeNode |
| Identifies how the selectedNodeBackground display object, if present, should be resized. |
| |
selectedPadding — Style, class impression.utilities.TreeNode |
| The padding between the outermost edges of the icon and text and the TreeNode when the node is selected, in pixels. |
| |
selectedQuestionIndex — Property, class impression.players.MatchingPlayer |
|
The index of the currently selected question. |
selectedQuestionIndex — Property, class impression.players.MatchingResponseDetails |
|
The index of the question that the response has been selected for. |
selectedQuestionIndex — Property, class impression.players.MatchingSummary |
|
The index of the selected question. |
selectedResponseIndex — Property, class impression.players.MatchingQuestionDetails |
|
The index of the selected response. |
selectedResponseName — Property, class impression.players.MatchingQuestionDetails |
|
The storyboard persisted property name of the selected response; for example, "Answer1" or "Distractor". |
selectedResponseValue — Property, class impression.players.MatchingQuestionDetails |
|
The persisted property value of the selected response. |
selectedStyleSheet — Style, class impression.utilities.TreeNode |
| The style sheet to use for the text when the node is selected. |
| |
selectedTextColor — Style, class impression.utilities.TreeNode |
| The text color when the node is selected. |
| |
selectedTextHasBackground — Style, class impression.utilities.TreeNode |
| Indicates whether the text field has a solid background when the node is selected. |
| |
selectedTextHasBorder — Style, class impression.utilities.TreeNode |
| Indicates whether the text field has a border when the node is selected. |
| |
selectedUseIcon — Style, class impression.utilities.TreeNode |
| Indicates whether the icon should be displayed when the node is selected. |
| |
selectedWidth — Style, class impression.utilities.TreeNode |
| The width of the node when selected, in pixels. |
| |
SELECTION_CHANGE — Constant Static Property, class impression.events.MatchingSelectionEvent |
|
The MatchingSelectionEvent.SELECTION_CHANGE constant defines the value of the
type property of a matching selection event object. |
SELECTION_CHANGE — Constant Static Property, class impression.events.MultipleChoiceEvent |
|
The MultipleChoiceEvent.SELECTION_CHANGE constant defines the value of the
type property of a multiple choice selection change event object. |
SELECTION_CHANGE — Constant Static Property, class impression.events.MultipleSelectEvent |
|
The MultipleSelectEvent.SELECTION_CHANGE constant defines the value of the
type property of a multiple select selection change event object. |
selectionsComplete — Property, class impression.events.MatchingSelectionEvent |
|
Indicates whether or not all valid questions have a selected response. |
selectionsComplete — Property, class impression.players.MatchingPlayer |
|
true if all questions that have not yet been evaluated have a selected response
and at least one question has not yet been evaluated; false else. |
selectionsComplete — Property, class impression.players.MatchingSummary |
|
Indicates whether all unevaluated questions have a selected response. |
selectQuestionAt(index:Number) — method, class impression.players.MatchingPlayer |
|
Selects the question at index. |
SELECT_REQUEST — Constant Static Property, class impression.events.LessonMapViewerRequestEvent |
|
The LessonMapViewerRequestEvent.SELECT_REQUEST constant defines the value of the
type property of a select request event object. |
SELECT_REQUEST — Constant Static Property, class impression.events.TreeViewRequestEvent |
|
The TreeViewRequestEvent.SELECT_REQUEST constant defines the value of the
type property of a TreeView event object. |
selectResponseAt(index:Number) — method, class impression.players.MatchingPlayer |
|
Selects the response at index for the currently selected question. |
selectResponseAt(index:Number) — method, class impression.players.MultipleChoicePlayer |
|
Selects the response at index. |
selectResponseAt(index:Number) — method, class impression.players.MultipleSelectPlayer |
|
Selects the response at index. |
sequence(simulation:impression.simulation:ISimulation, sequenceData:String) — method, interface impression.simulation.ISequencer |
|
Begins sequencing the simulation. |
SEQUENCE — Static Property, class impression.events.LocationChangeRequestTypes |
|
The request is to change the location as part of a sequence. |
sequencer — Property, class impression.players.SimulationPlayer |
|
The simulation sequencer. |
SEQUENCER — Constant Static Property, class impression.events.SimulationObjectTypes |
|
The object implements ISequencer. |
sequencerStatusChanged — Event, class impression.players.sequencers.AudioSequencer |
|
Dispatched when the status of the sequencer changes. |
sequencerStatusChanged — Event, class impression.players.sequencers.CommandSequencer |
|
Dispatched when the status of the sequencer changes. |
sequencerStatusChanged — Event, class impression.players.sequencers.TimeSequencer |
|
Dispatched when the status of the sequencer changes. |
SequencerStatusEvent — class, package impression.events |
|
A sequencer dispatches a SequencerStatusEvent object when the status property changes. |
SequencerStatusEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard, status:String, text:String) — Constructor, class impression.events.SequencerStatusEvent |
|
Creates a new instance of a SequencerStatusEvent object. |
SequencerStatusTypes — class, package impression.players.sequencers |
|
The SequencerStatusTypes class defines known values for the status property of a sequencer storyboard. |
sequentialArray(length:uint, start:Number) — Static Method , class impression.utilities.TypeUtils |
|
Returns an ordered array of numbers, where each value in the array
is the array index plus start. |
setAsset(propertyName:String, newValue:impression.persistence.properties:AssetData) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores an AssetData value. |
setBoolean(propertyName:String, newValue:Boolean) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a Boolean value. |
setCEC(propertyName:String, newValue:impression.persistence:ChildElementCollection) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a ChildElementCollection value. |
setClassifications(... rest) — method, class impression.utilities.Classifier |
|
Sets the classification strings from the passed values. |
setClassificationsArray(classifications:Array) — method, class impression.utilities.Classifier |
|
Sets the classification strings from the passed array. |
setColor(propertyName:String, newValue:impression.persistence.properties:ColorData) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a ColorData value. |
setCurrent(item:any) — method, class impression.utilities.LessonMapController |
|
Sets the currentStoryboard to the storyboard specified by item. |
setData(items:any) — method, interface impression.simulation.ISimulation |
|
Sets simulation data. |
setElementStyle(action:String, state:String, style:String, value:Object) — method, class impression.players.CanvasPlayer |
|
Sets a CanvasElement style property. |
setFont(propertyName:String, newValue:impression.persistence.properties:FontData) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a FontData value. |
setInt(propertyName:String, newValue:int) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores an int value. |
setLocation(propertyName:String, newValue:impression.persistence.properties:LocationData) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a LocationData value. |
setNodeStyle(styleName:String, style:String, value:Object) — method, class impression.utilities.TreeView |
|
Sets a TreeNode style property. |
setNumber(propertyName:String, newValue:Number) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a Number value. |
setPPC(propertyName:String, newValue:impression.persistence:PersistedPropertiesCollection) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a PersistedPropertiesCollection value. |
setQuestionLockAt(index:Number, locked:Boolean) — method, class impression.players.MatchingPlayer |
|
Sets or clears the lock for the question at index. |
setRectangle(propertyName:String, newValue:flash.geom:Rectangle) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a Rectangle value. |
setSize(width:Number, height:Number) — method, class impression.utilities.TreeView |
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Sets the object to the specified width and height. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.BasePlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.CanvasPlayer |
| |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.FlashObjectPlayer |
| |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MatchingPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MenuPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MultipleChoicePlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MultipleSelectPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.RTFPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.RenderingPlayer |
| |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.SWFVideoPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.SimulationPlayer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.AudioSequencer |
| |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.CommandSequencer |
|
Modifies the storyboard to match the described state passed. |
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.TimeSequencer |
| |
setString(propertyName:String, newValue:String) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a String value. |
setStyle(state:String, style:String, value:Object) — method, class impression.players.CanvasElement |
|
Sets a style property. |
setStyle(style:String, value:Object) — method, class impression.players.RenderingPlayer |
|
Sets a style property. |
setStyle(style:String, value:Object) — method, class impression.utilities.RTFConverter |
|
Sets a style property. |
setStyle(style:String, value:Object) — method, class impression.utilities.TreeNode |
|
Sets a style property for the node. |
setStyle(style:String, value:Object) — method, class impression.utilities.TreeView |
|
Sets a style property. |
setUInt(propertyName:String, newValue:uint) — method, class impression.persistence.PersistedPropertiesCollection |
|
Stores a uint value. |
setValue(propertyName:String, newValue:any) — method, class impression.persistence.PersistedPropertiesCollection |
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Stores a value. |
SHAPE — Static Property, class impression.players.CanvasElementDisplayTypes |
|
The element should be rendered as a shape. |
shapeColor — Style, class impression.players.CanvasElement |
| The color used for shape elements when a custom color is not requested. |
| |
shapeThickness — Style, class impression.players.CanvasElement |
| Indicates the thickness of shape elements, in pixels. |
| |
sharedEvents — Property, class impression.resolver.LoaderInfoEx |
|
An EventDispatcher instance that can be used to exchange events across security boundaries. |
shortID — Property, class impression.persistence.Storyboard |
|
The object's unique position within its parent collection's original XML file. |
showExpandCollapse — Style, class impression.utilities.TreeView |
| Indicates whether the expand/collapse elements should be shown. |
| |
showLines — Style, class impression.utilities.TreeView |
| Indicates whether lines should be drawn between nodes. |
| |
showRootMargin — Style, class impression.utilities.TreeView |
| Indicates whether the top-level node or nodes should be indented. |
| |
showXMLRoot — Style, class impression.utilities.TreeView |
| Indicates whether a TreeNode for the XML root should be shown. |
| |
showXMLRoot — Style, class impression.utilities.TreeView |
| Indicates whether a TreeNode for the XML root should be shown. |
| |
shuffleArray(items:Array, forceNewOrder:Boolean) — Static Method , class impression.utilities.TypeUtils |
|
Randomizes the order of the items in the array. |
simulation — Property, class impression.players.SimulationPlayer |
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The simulation process. |
SIMULATION — Constant Static Property, class impression.events.SimulationObjectTypes |
|
The object implements ISimulation. |
simulationDataChange — Event, interface impression.simulation.ISimulation |
|
Dispatch when simulation data has changed. |
SimulationDataChangedEvent — class, package impression.events |
|
An object that implements ISimulation dispatches a SimulationDataChangedEvent
object when the simulation state data has changed. |
SimulationDataChangedEvent(type:String, bubbles:Boolean, cancelable:Boolean, changeData:any) — Constructor, class impression.events.SimulationDataChangedEvent |
|
Creates a new instance of a SimulationDataChangedEvent object. |
simulationDataChangeRequest — Event, interface impression.simulation.ISimulationUI |
|
Dispatch when the user interface wants to change the simulation state. |
SimulationDataChangeRequestEvent — class, package impression.events |
|
An object that implements ISimulationUI dispatches a SimulationDataChangeRequestEvent
object when a change to simulation state data is requested. |
SimulationDataChangeRequestEvent(type:String, bubbles:Boolean, cancelable:Boolean, changeData:any) — Constructor, class impression.events.SimulationDataChangeRequestEvent |
|
Creates a new instance of a SimulationDataChangeRequestEvent object. |
simulationDataRequest — Event, interface impression.simulation.ISimulationUI |
|
Dispatch when the user interface needs simulation data. |
SimulationDataRequestEvent — class, package impression.events |
|
A simulation object dispatches a SimulationDataRequestEvent object when simulation data is needed. |
SimulationDataRequestEvent(type:String, bubbles:Boolean, cancelable:Boolean, request:any) — Constructor, class impression.events.SimulationDataRequestEvent |
|
Creates a new instance of a SimulationDataRequestEvent object. |
simulationObjectError — Event, interface impression.simulation.IRulesEngine |
|
Dispatch when an error occurs. |
simulationObjectError — Event, interface impression.simulation.ISequencer |
|
Dispatch when an error occurs. |
simulationObjectError — Event, interface impression.simulation.ISimulation |
|
Dispatch when an error occurs. |
simulationObjectError — Event, interface impression.simulation.ISimulationUI |
|
Dispatch when an error occurs. |
simulationObjectError — Event, interface impression.simulation.ISnapshotLoader |
|
Dispatch when an error occurs. |
SimulationObjectErrorEvent — class, package impression.events |
|
A simulation object dispatches a SimulationObjectErrorEvent object when a simulation-related
error occurs. |
SimulationObjectErrorEvent(type:String, bubbles:Boolean, cancelable:Boolean, message:String, errorData:any) — Constructor, class impression.events.SimulationObjectErrorEvent |
|
Creates a new instance of a SimulationObjectErrorEvent object. |
SimulationObjectEvent — class, package impression.events |
|
A simulation object dispatches a SimulationObjectEvent object when a simulation-related
event occurs. |
SimulationObjectEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class impression.events.SimulationObjectEvent |
|
Creates a new instance of a SimulationObjectEvent object. |
SimulationObjectTypes — class, package impression.events |
|
The SimulationObjectTypes class provides static constants for the
source property of a SimulationPlayerErrorEvent. |
SimulationPlayer — class, package impression.players |
|
The SimulationPlayer supports playback of simulation storyboards. |
SimulationPlayer(sim:impression.simulation:ISimulation, simUI:impression.simulation:ISimulationUI, snapshotLoader:impression.simulation:ISnapshotLoader, sequencer:impression.simulation:ISequencer, rulesEngine:impression.simulation:IRulesEngine, resolver:impression.resolver:AssetResolver) — Constructor, class impression.players.SimulationPlayer |
|
Creates a new instance of the SimulationPlayer. |
simulationPlayerError — Event, class impression.players.SimulationPlayer |
|
Dispatched when an simulation-related object dispatches an error event. |
SimulationPlayerErrorEvent — class, package impression.events |
|
The SimulationPlayer dispatches a SimulationPlayerErrorEvent object when an associated simulation object dispatches a SimulationObjectError event. |
SimulationPlayerErrorEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard, loading:Boolean, message:String, errorData:any, source:any) — Constructor, class impression.events.SimulationPlayerErrorEvent |
|
Creates a new instance of a SimulationPlayerErrorEvent object. |
simulationStateReady — Event, interface impression.simulation.IRulesEngine |
|
Dispatch when the simulation is in the required state. |
simulationStateReady — Property, interface impression.simulation.IRulesEngine |
|
Indicates whether the simulation is in the state specified by the rules. |
simulationUI — Property, class impression.players.SimulationPlayer |
|
The simulation user interface. |
SIMULATION_UI — Constant Static Property, class impression.events.SimulationObjectTypes |
|
The object implements ISimulationUI. |
snapshotLoader — Property, class impression.players.SimulationPlayer |
|
The simulation snapshot loader. |
SNAPSHOT_LOADER — Constant Static Property, class impression.events.SimulationObjectTypes |
|
The object implements ISnapshotLoader. |
some(callback:Function, thisObject:any, useArrayMethod:Boolean) — method, class impression.persistence.ChildElementCollection |
|
Executes a test function on each item in the collection until an item is reached that returns true
for the specified function. |
some(callback:Function, thisObject:any, useArrayMethod:Boolean) — method, class impression.persistence.LessonMapCollection |
|
Executes a test function on each item in the collection until an item is reached that returns true
for the specified function. |
some(callback:Function, thisObject:any) — method, class impression.persistence.StoryboardCollection |
|
Executes a test function on each item in the collection until an item is reached that returns true
for the specified function. |
SOME_CORRECT — Constant Static Property, class impression.players.QuestionStatusTypes |
|
Some evaluated questions have been correctly evaluated, some have been incorrectly evaluated, and there are no questions with a selected response. |
sort(compareFunction:Function, sortOptions:int) — method, class impression.persistence.ChildElementCollection |
|
Sorts the items in the collection. |
soundComplete — Event, class impression.players.sequencers.AudioSequencer |
|
Dispatched when the audio has finished playing. |
SoundEx — class, package impression.resolver |
|
The SoundEx class extends the Sound object to support
notifications for cancelled operations, general-purpose
status events, and object connections for the AssetResolver. |
SoundEx(stream:flash.net:URLRequest, context:flash.media:SoundLoaderContext, owner:any, resolver:impression.resolver:AssetResolver) — Constructor, class impression.resolver.SoundEx |
|
Creates a new instance of the SoundEx class. |
soundTransform — Property, class impression.players.sequencers.AudioSequencer |
|
The SoundTransform object to use when playing an audio file. |
source — Property, class impression.events.SimulationPlayerErrorEvent |
|
The type of object that initially raised the error. |
source — Property, class impression.persistence.properties.AssetData |
|
Additional information about the source files associated with the asset. |
source — Property, class impression.utilities.TreeNode |
|
The XML object containing the data for this TreeNode. |
source — Property, class impression.utilities.TreeView |
|
The XML object containing the data used to build the TreeView. |
splitFirst(item:String, delimiter:String) — Static Method , class impression.utilities.StringUtils |
|
Returns an array with two strings. |
startPoint — Property, class impression.persistence.properties.LocationData |
|
The starting point of a range of storyboards or the single point in cases where only a single
point defined. |
state — Property, class impression.players.CanvasElement |
|
Indicates the state of the object. |
STATE_READY — Constant Static Property, class impression.events.SimulationObjectEvent |
|
The SimulationObjectEvent.STATE_READY constant defines the value of the
type property of a simulation object state ready event object. |
status — Property, class impression.events.LocationStatusRequestEvent |
|
The aggregate status of the location. |
status — Property, class impression.events.MatchingEvaluateEvent |
|
Describes the status of the storyboard. |
status — Property, class impression.events.SequencerStatusEvent |
|
The status of the sequencer. |
status — Property, class impression.events.VideoStatusEvent |
|
The status of the player. |
status — Property, class impression.players.MatchingPlayer |
|
The aggregate status of the questions in the current storyboard. |
status — Property, class impression.players.MatchingSummary |
|
Indicates the aggregate status of the questions in the current storyboard. |
status — Property, class impression.players.MultipleChoicePlayer |
|
The status of the question in the current storyboard. |
status — Property, class impression.players.MultipleSelectPlayer |
|
The status of the question in the current storyboard. |
status — Property, class impression.players.SWFVideoPlayer |
|
Identifies the current status of the animation. |
status — Property, class impression.players.sequencers.AudioSequencer |
|
The current status of the sequencer. |
status — Property, class impression.players.sequencers.CommandSequencer |
|
The current status of the sequencer. |
status — Property, class impression.players.sequencers.TimeSequencer |
|
The current status of the sequencer. |
STATUS_CHANGE — Constant Static Property, class impression.events.VideoStatusEvent |
|
The VideoStatusEvent.STATUS_CHANGE constant defines the value of the
type property of a status change event object. |
STATUS_CHANGED — Constant Static Property, class impression.events.SequencerStatusEvent |
|
The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the
type property of a status changed event object. |
STEP_PAUSED — Static Property, class impression.players.VideoPlayerStatusTypes |
|
Playback has paused while playing a step. |
STEPPED_AUTOPLAY_FIRST_STEP — Constant Static Property, class impression.players.SWFVideoPlayer |
|
A storyboard containing a stepped animation that is marked as autoplay should only play the first
step of the animation when first loaded. |
STEPPED_AUTOPLAY_PLAY_TO_END — Constant Static Property, class impression.players.SWFVideoPlayer |
|
A storyboard containing a stepped animation that is marked as autoplay should only all steps of
the animation when first loaded. |
steppedAutoplayType — Style, class impression.players.SWFVideoPlayer |
| Specifies what action should occur if the storyboard contains a stepped animation marked for autoplay. |
| |
stepsCompleteWhen — Style, class impression.players.SWFVideoPlayer |
| Specifies when a step should be marked complete. |
| |
stepsStopAt — Style, class impression.players.SWFVideoPlayer |
| Specifies where the playStep() method should stop the playhead when the step has finished playing. |
| |
stop() — method, class impression.players.sequencers.AudioSequencer |
|
Stops playback of the audio file and sets the position property value to 0. |
stop() — method, class impression.players.sequencers.TimeSequencer |
|
Stops playback and resets the position property value to 0. |
STOPPED — Static Property, class impression.players.VideoPlayerStatusTypes |
|
The video is stopped. |
STOPPED — Static Property, class impression.players.sequencers.SequencerStatusTypes |
|
The audio file is not playing, or the timer is inactive. |
storyboard — Property, class impression.events.CanvasElementEvent |
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The Storyboard object assigned to canvas. |
storyboard — Property, class impression.players.BasePlayer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.MatchingPlayer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.MultipleChoicePlayer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.MultipleSelectPlayer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.RenderingPlayer |
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The storyboard associated with the player. |
storyboard — Property, class impression.players.SWFVideoPlayer |
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The storyboard associated with the player. |
storyboard — Property, class impression.players.SimulationPlayer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.sequencers.AudioSequencer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.sequencers.CommandSequencer |
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Specifies the storyboard for the player. |
storyboard — Property, class impression.players.sequencers.TimeSequencer |
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Specifies the storyboard for the player. |
Storyboard — class, package impression.persistence |
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The Storyboard object is the basic block of data for a screen. |
Storyboard(sbid:String, title:String, identifier:String, sbType:String, shortID:Number) — Constructor, class impression.persistence.Storyboard |
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Creates a new instance of the Storyboard class. |
StoryboardCollection — class, package impression.persistence |
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The StoryboardCollection object is an unordered list of Storyboard objects. |
StoryboardCollection() — Constructor, class impression.persistence.StoryboardCollection |
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Creates a new instance of the StoryboardCollection class. |
StoryboardEvent — class, package impression.events |
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An object dispatches a StoryboardEvent object when a storyboard-related event occurs. |
StoryboardEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard) — Constructor, class impression.events.StoryboardEvent |
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Creates a new instance of a StoryboardEvent object. |
storyboardOf(item:any) — method, class impression.utilities.LessonMapViewer |
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Returns the storyboard of an item. |
storyboards — Property, class impression.persistence.Lesson |
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The object's storyboard collection. |
storyboards — Property, class impression.utilities.LessonMapController |
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The StoryboardCollection object associated with the object. |
strictSelection — Property, class impression.players.MatchingPlayer |
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Specifies how the class should handle selection of invalid question and response indices. |
strictSelection — Property, class impression.players.MultipleChoicePlayer |
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Specifies how the class should handle selection of invalid response indices. |
strictSelection — Property, class impression.players.MultipleSelectPlayer |
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Specifies how the class should handle selection of invalid response indices. |
StringUtils — class, package impression.utilities |
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The StringUtils class provides string-related utility methods. |
styleName — Property, class impression.utilities.TreeNode |
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The named style associated with the node. |
styleSheet — Style, class impression.players.CanvasElement |
| The style sheet to use for text elements. |
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styleSheet — Style, class impression.utilities.TreeNode |
| The style sheet to use for the text when the node is not selected. |
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swfVersion — Property, class impression.resolver.LoaderInfoEx |
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The file format version of the loaded SWF file. |
SWFVideoPlayer — class, package impression.players |
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The SWFVideoPlayer supports playback of Flash .SWF animations. |
SWFVideoPlayer(renderingSurface:flash.display:Sprite, resolver:impression.resolver:AssetResolver) — Constructor, class impression.players.SWFVideoPlayer |
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Creates a new instance of the SWFVideoPlayer. |
synchronize() — method, class impression.utilities.LessonMapViewer |
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Ensures that the selected node of the object's TreeView matches the controller's currentStoryboard. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |