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sameDomain — Property, class impression.resolver.LoaderInfoEx
Expresses the domain relationship between the loader and the content: true if they have the same origin domain; false otherwise.
sb — Property, class impression.events.LessonMapViewerEvent
The Storyboard object associated with the selected node.
sb — Property, class impression.events.StoryboardEvent
The Storyboard object assigned to the target.
sbid — Property, class impression.events.LessonMapViewerEvent
The sbid property of the Storyboard object associated with the selected node.
sbid — Property, class impression.persistence.Storyboard
The unique identifier of the object.
SBID — Constant Static Property, class impression.utilities.LessonMapController
The sbid of the storyboard.
sbidOf(source:XML) — method, class impression.persistence.LessonMap
Returns the sbid of an item.
sbidOf(item:any) — method, class impression.utilities.LessonMapViewer
Returns the sbid of an item.
sbType — Property, class impression.persistence.Storyboard
The storyboard type.
SELECT — Constant Static Property, class impression.events.TreeViewEvent
The TreeViewEvent.SELECT constant defines the value of the type property of a TreeView select event object.
selectable — Style, class impression.utilities.TreeNode
Indicates whether the node can be selected.
selected — Property, class impression.players.MatchingQuestionDetails
Indicates whether the question is selected.
selected — Property, class impression.players.MatchingResponseDetails
Indicates whether the response is a selected response for a question.
selected — Property, class impression.utilities.TreeNode
Indicates the selection state of the node.
selected — Property, class impression.utilities.TreeView
The selected TreeNode.
SELECTED — Constant Static Property, class impression.events.LessonMapViewerEvent
The LessonMapViewerEvent.SELECTED constant defines the value of the type property of a lesson map viewer selected event object.
SELECTED — Constant Static Property, class impression.players.QuestionStatusTypes
There are questions with a selected response.
selectedBackgroundColor — Style, class impression.utilities.TreeNode
The background color of the text field when the node is selected.
selectedBorderColor — Style, class impression.utilities.TreeNode
The border color of the text field when the node is selected.
selectedFilters — Style, class impression.utilities.TreeNode
The filters to apply to the text when the node is selected.
selectedFontBold — Style, class impression.utilities.TreeNode
The bold state of the font used for text when the node is selected.
selectedFontItalic — Style, class impression.utilities.TreeNode
The italic state of the font used for text when the node is selected.
selectedFontName — Style, class impression.utilities.TreeNode
The font family name used for text when the node is selected.
selectedFontSize — Style, class impression.utilities.TreeNode
The size, in pixels, used for text when the node is selected.
selectedFontUnderline — Style, class impression.utilities.TreeNode
The underline state of the font used for text when the node is selected.
selectedHeight — Style, class impression.utilities.TreeNode
The height of the node when selected, in pixels.
selectedIcon — Style, class impression.utilities.TreeNode
Identifies the icon to use when the node is selected.
selectedIconTextSpacing — Style, class impression.utilities.TreeNode
The spacing between the right edge of the icon and the left edge of the text field when the node is selected, in pixels.
selectedIndex — Property, class impression.events.MultipleChoiceEvent
The index of the selected item.
selectedIndex — Property, class impression.players.MultipleChoicePlayer
The index of the currently selected response.
selectedNodeBackground — Style, class impression.utilities.TreeNode
A DisplayObject to use as the background for the node when the node is selected.
selectedNodeBackgroundAutosize — Style, class impression.utilities.TreeNode
Identifies how the selectedNodeBackground display object, if present, should be resized.
selectedPadding — Style, class impression.utilities.TreeNode
The padding between the outermost edges of the icon and text and the TreeNode when the node is selected, in pixels.
selectedQuestionIndex — Property, class impression.players.MatchingPlayer
The index of the currently selected question.
selectedQuestionIndex — Property, class impression.players.MatchingResponseDetails
The index of the question that the response has been selected for.
selectedQuestionIndex — Property, class impression.players.MatchingSummary
The index of the selected question.
selectedResponseIndex — Property, class impression.players.MatchingQuestionDetails
The index of the selected response.
selectedResponseName — Property, class impression.players.MatchingQuestionDetails
The storyboard persisted property name of the selected response; for example, "Answer1" or "Distractor".
selectedResponseValue — Property, class impression.players.MatchingQuestionDetails
The persisted property value of the selected response.
selectedStyleSheet — Style, class impression.utilities.TreeNode
The style sheet to use for the text when the node is selected.
selectedTextColor — Style, class impression.utilities.TreeNode
The text color when the node is selected.
selectedTextHasBackground — Style, class impression.utilities.TreeNode
Indicates whether the text field has a solid background when the node is selected.
selectedTextHasBorder — Style, class impression.utilities.TreeNode
Indicates whether the text field has a border when the node is selected.
selectedUseIcon — Style, class impression.utilities.TreeNode
Indicates whether the icon should be displayed when the node is selected.
selectedWidth — Style, class impression.utilities.TreeNode
The width of the node when selected, in pixels.
SELECTION_CHANGE — Constant Static Property, class impression.events.MatchingSelectionEvent
The MatchingSelectionEvent.SELECTION_CHANGE constant defines the value of the type property of a matching selection event object.
SELECTION_CHANGE — Constant Static Property, class impression.events.MultipleChoiceEvent
The MultipleChoiceEvent.SELECTION_CHANGE constant defines the value of the type property of a multiple choice selection change event object.
SELECTION_CHANGE — Constant Static Property, class impression.events.MultipleSelectEvent
The MultipleSelectEvent.SELECTION_CHANGE constant defines the value of the type property of a multiple select selection change event object.
selectionsComplete — Property, class impression.events.MatchingSelectionEvent
Indicates whether or not all valid questions have a selected response.
selectionsComplete — Property, class impression.players.MatchingPlayer
true if all questions that have not yet been evaluated have a selected response and at least one question has not yet been evaluated; false else.
selectionsComplete — Property, class impression.players.MatchingSummary
Indicates whether all unevaluated questions have a selected response.
selectQuestionAt(index:Number) — method, class impression.players.MatchingPlayer
Selects the question at index.
SELECT_REQUEST — Constant Static Property, class impression.events.LessonMapViewerRequestEvent
The LessonMapViewerRequestEvent.SELECT_REQUEST constant defines the value of the type property of a select request event object.
SELECT_REQUEST — Constant Static Property, class impression.events.TreeViewRequestEvent
The TreeViewRequestEvent.SELECT_REQUEST constant defines the value of the type property of a TreeView event object.
selectResponseAt(index:Number) — method, class impression.players.MatchingPlayer
Selects the response at index for the currently selected question.
selectResponseAt(index:Number) — method, class impression.players.MultipleChoicePlayer
Selects the response at index.
selectResponseAt(index:Number) — method, class impression.players.MultipleSelectPlayer
Selects the response at index.
sequence(simulation:impression.simulation:ISimulation, sequenceData:String) — method, interface impression.simulation.ISequencer
Begins sequencing the simulation.
SEQUENCE — Static Property, class impression.events.LocationChangeRequestTypes
The request is to change the location as part of a sequence.
sequencer — Property, class impression.players.SimulationPlayer
The simulation sequencer.
SEQUENCER — Constant Static Property, class impression.events.SimulationObjectTypes
The object implements ISequencer.
sequencerStatusChanged — Event, class impression.players.sequencers.AudioSequencer
Dispatched when the status of the sequencer changes.
sequencerStatusChanged — Event, class impression.players.sequencers.CommandSequencer
Dispatched when the status of the sequencer changes.
sequencerStatusChanged — Event, class impression.players.sequencers.TimeSequencer
Dispatched when the status of the sequencer changes.
SequencerStatusEvent — class, package impression.events
A sequencer dispatches a SequencerStatusEvent object when the status property changes.
SequencerStatusEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard, status:String, text:String) — Constructor, class impression.events.SequencerStatusEvent
Creates a new instance of a SequencerStatusEvent object.
SequencerStatusTypes — class, package impression.players.sequencers
The SequencerStatusTypes class defines known values for the status property of a sequencer storyboard.
sequentialArray(length:uint, start:Number) — Static Method , class impression.utilities.TypeUtils
Returns an ordered array of numbers, where each value in the array is the array index plus start.
setAsset(propertyName:String, newValue:impression.persistence.properties:AssetData) — method, class impression.persistence.PersistedPropertiesCollection
Stores an AssetData value.
setBoolean(propertyName:String, newValue:Boolean) — method, class impression.persistence.PersistedPropertiesCollection
Stores a Boolean value.
setCEC(propertyName:String, newValue:impression.persistence:ChildElementCollection) — method, class impression.persistence.PersistedPropertiesCollection
Stores a ChildElementCollection value.
setClassifications(... rest) — method, class impression.utilities.Classifier
Sets the classification strings from the passed values.
setClassificationsArray(classifications:Array) — method, class impression.utilities.Classifier
Sets the classification strings from the passed array.
setColor(propertyName:String, newValue:impression.persistence.properties:ColorData) — method, class impression.persistence.PersistedPropertiesCollection
Stores a ColorData value.
setCurrent(item:any) — method, class impression.utilities.LessonMapController
Sets the currentStoryboard to the storyboard specified by item.
setData(items:any) — method, interface impression.simulation.ISimulation
Sets simulation data.
setElementStyle(action:String, state:String, style:String, value:Object) — method, class impression.players.CanvasPlayer
Sets a CanvasElement style property.
setFont(propertyName:String, newValue:impression.persistence.properties:FontData) — method, class impression.persistence.PersistedPropertiesCollection
Stores a FontData value.
setInt(propertyName:String, newValue:int) — method, class impression.persistence.PersistedPropertiesCollection
Stores an int value.
setLocation(propertyName:String, newValue:impression.persistence.properties:LocationData) — method, class impression.persistence.PersistedPropertiesCollection
Stores a LocationData value.
setNodeStyle(styleName:String, style:String, value:Object) — method, class impression.utilities.TreeView
Sets a TreeNode style property.
setNumber(propertyName:String, newValue:Number) — method, class impression.persistence.PersistedPropertiesCollection
Stores a Number value.
setPPC(propertyName:String, newValue:impression.persistence:PersistedPropertiesCollection) — method, class impression.persistence.PersistedPropertiesCollection
Stores a PersistedPropertiesCollection value.
setQuestionLockAt(index:Number, locked:Boolean) — method, class impression.players.MatchingPlayer
Sets or clears the lock for the question at index.
setRectangle(propertyName:String, newValue:flash.geom:Rectangle) — method, class impression.persistence.PersistedPropertiesCollection
Stores a Rectangle value.
setSize(width:Number, height:Number) — method, class impression.utilities.TreeView
Sets the object to the specified width and height.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.BasePlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.CanvasPlayer
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.FlashObjectPlayer
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MatchingPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MenuPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MultipleChoicePlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.MultipleSelectPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.RTFPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.RenderingPlayer
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.SWFVideoPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.SimulationPlayer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.AudioSequencer
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.CommandSequencer
Modifies the storyboard to match the described state passed.
setStoryboardState(sb:impression.persistence:Storyboard, state:String) — Static Method , class impression.players.sequencers.TimeSequencer
setString(propertyName:String, newValue:String) — method, class impression.persistence.PersistedPropertiesCollection
Stores a String value.
setStyle(state:String, style:String, value:Object) — method, class impression.players.CanvasElement
Sets a style property.
setStyle(style:String, value:Object) — method, class impression.players.RenderingPlayer
Sets a style property.
setStyle(style:String, value:Object) — method, class impression.utilities.RTFConverter
Sets a style property.
setStyle(style:String, value:Object) — method, class impression.utilities.TreeNode
Sets a style property for the node.
setStyle(style:String, value:Object) — method, class impression.utilities.TreeView
Sets a style property.
setUInt(propertyName:String, newValue:uint) — method, class impression.persistence.PersistedPropertiesCollection
Stores a uint value.
setValue(propertyName:String, newValue:any) — method, class impression.persistence.PersistedPropertiesCollection
Stores a value.
SHAPE — Static Property, class impression.players.CanvasElementDisplayTypes
The element should be rendered as a shape.
shapeColor — Style, class impression.players.CanvasElement
The color used for shape elements when a custom color is not requested.
shapeThickness — Style, class impression.players.CanvasElement
Indicates the thickness of shape elements, in pixels.
sharedEvents — Property, class impression.resolver.LoaderInfoEx
An EventDispatcher instance that can be used to exchange events across security boundaries.
shortID — Property, class impression.persistence.Storyboard
The object's unique position within its parent collection's original XML file.
showExpandCollapse — Style, class impression.utilities.TreeView
Indicates whether the expand/collapse elements should be shown.
showLines — Style, class impression.utilities.TreeView
Indicates whether lines should be drawn between nodes.
showRootMargin — Style, class impression.utilities.TreeView
Indicates whether the top-level node or nodes should be indented.
showXMLRoot — Style, class impression.utilities.TreeView
Indicates whether a TreeNode for the XML root should be shown.
showXMLRoot — Style, class impression.utilities.TreeView
Indicates whether a TreeNode for the XML root should be shown.
shuffleArray(items:Array, forceNewOrder:Boolean) — Static Method , class impression.utilities.TypeUtils
Randomizes the order of the items in the array.
simulation — Property, class impression.players.SimulationPlayer
The simulation process.
SIMULATION — Constant Static Property, class impression.events.SimulationObjectTypes
The object implements ISimulation.
simulationDataChange — Event, interface impression.simulation.ISimulation
Dispatch when simulation data has changed.
SimulationDataChangedEvent — class, package impression.events
An object that implements ISimulation dispatches a SimulationDataChangedEvent object when the simulation state data has changed.
SimulationDataChangedEvent(type:String, bubbles:Boolean, cancelable:Boolean, changeData:any) — Constructor, class impression.events.SimulationDataChangedEvent
Creates a new instance of a SimulationDataChangedEvent object.
simulationDataChangeRequest — Event, interface impression.simulation.ISimulationUI
Dispatch when the user interface wants to change the simulation state.
SimulationDataChangeRequestEvent — class, package impression.events
An object that implements ISimulationUI dispatches a SimulationDataChangeRequestEvent object when a change to simulation state data is requested.
SimulationDataChangeRequestEvent(type:String, bubbles:Boolean, cancelable:Boolean, changeData:any) — Constructor, class impression.events.SimulationDataChangeRequestEvent
Creates a new instance of a SimulationDataChangeRequestEvent object.
simulationDataRequest — Event, interface impression.simulation.ISimulationUI
Dispatch when the user interface needs simulation data.
SimulationDataRequestEvent — class, package impression.events
A simulation object dispatches a SimulationDataRequestEvent object when simulation data is needed.
SimulationDataRequestEvent(type:String, bubbles:Boolean, cancelable:Boolean, request:any) — Constructor, class impression.events.SimulationDataRequestEvent
Creates a new instance of a SimulationDataRequestEvent object.
simulationObjectError — Event, interface impression.simulation.IRulesEngine
Dispatch when an error occurs.
simulationObjectError — Event, interface impression.simulation.ISequencer
Dispatch when an error occurs.
simulationObjectError — Event, interface impression.simulation.ISimulation
Dispatch when an error occurs.
simulationObjectError — Event, interface impression.simulation.ISimulationUI
Dispatch when an error occurs.
simulationObjectError — Event, interface impression.simulation.ISnapshotLoader
Dispatch when an error occurs.
SimulationObjectErrorEvent — class, package impression.events
A simulation object dispatches a SimulationObjectErrorEvent object when a simulation-related error occurs.
SimulationObjectErrorEvent(type:String, bubbles:Boolean, cancelable:Boolean, message:String, errorData:any) — Constructor, class impression.events.SimulationObjectErrorEvent
Creates a new instance of a SimulationObjectErrorEvent object.
SimulationObjectEvent — class, package impression.events
A simulation object dispatches a SimulationObjectEvent object when a simulation-related event occurs.
SimulationObjectEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class impression.events.SimulationObjectEvent
Creates a new instance of a SimulationObjectEvent object.
SimulationObjectTypes — class, package impression.events
The SimulationObjectTypes class provides static constants for the source property of a SimulationPlayerErrorEvent.
SimulationPlayer — class, package impression.players
The SimulationPlayer supports playback of simulation storyboards.
SimulationPlayer(sim:impression.simulation:ISimulation, simUI:impression.simulation:ISimulationUI, snapshotLoader:impression.simulation:ISnapshotLoader, sequencer:impression.simulation:ISequencer, rulesEngine:impression.simulation:IRulesEngine, resolver:impression.resolver:AssetResolver) — Constructor, class impression.players.SimulationPlayer
Creates a new instance of the SimulationPlayer.
simulationPlayerError — Event, class impression.players.SimulationPlayer
Dispatched when an simulation-related object dispatches an error event.
SimulationPlayerErrorEvent — class, package impression.events
The SimulationPlayer dispatches a SimulationPlayerErrorEvent object when an associated simulation object dispatches a SimulationObjectError event.
SimulationPlayerErrorEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard, loading:Boolean, message:String, errorData:any, source:any) — Constructor, class impression.events.SimulationPlayerErrorEvent
Creates a new instance of a SimulationPlayerErrorEvent object.
simulationStateReady — Event, interface impression.simulation.IRulesEngine
Dispatch when the simulation is in the required state.
simulationStateReady — Property, interface impression.simulation.IRulesEngine
Indicates whether the simulation is in the state specified by the rules.
simulationUI — Property, class impression.players.SimulationPlayer
The simulation user interface.
SIMULATION_UI — Constant Static Property, class impression.events.SimulationObjectTypes
The object implements ISimulationUI.
snapshotLoader — Property, class impression.players.SimulationPlayer
The simulation snapshot loader.
SNAPSHOT_LOADER — Constant Static Property, class impression.events.SimulationObjectTypes
The object implements ISnapshotLoader.
some(callback:Function, thisObject:any, useArrayMethod:Boolean) — method, class impression.persistence.ChildElementCollection
Executes a test function on each item in the collection until an item is reached that returns true for the specified function.
some(callback:Function, thisObject:any, useArrayMethod:Boolean) — method, class impression.persistence.LessonMapCollection
Executes a test function on each item in the collection until an item is reached that returns true for the specified function.
some(callback:Function, thisObject:any) — method, class impression.persistence.StoryboardCollection
Executes a test function on each item in the collection until an item is reached that returns true for the specified function.
SOME_CORRECT — Constant Static Property, class impression.players.QuestionStatusTypes
Some evaluated questions have been correctly evaluated, some have been incorrectly evaluated, and there are no questions with a selected response.
sort(compareFunction:Function, sortOptions:int) — method, class impression.persistence.ChildElementCollection
Sorts the items in the collection.
soundComplete — Event, class impression.players.sequencers.AudioSequencer
Dispatched when the audio has finished playing.
SoundEx — class, package impression.resolver
The SoundEx class extends the Sound object to support notifications for cancelled operations, general-purpose status events, and object connections for the AssetResolver.
SoundEx(stream:flash.net:URLRequest, context:flash.media:SoundLoaderContext, owner:any, resolver:impression.resolver:AssetResolver) — Constructor, class impression.resolver.SoundEx
Creates a new instance of the SoundEx class.
soundTransform — Property, class impression.players.sequencers.AudioSequencer
The SoundTransform object to use when playing an audio file.
source — Property, class impression.events.SimulationPlayerErrorEvent
The type of object that initially raised the error.
source — Property, class impression.persistence.properties.AssetData
Additional information about the source files associated with the asset.
source — Property, class impression.utilities.TreeNode
The XML object containing the data for this TreeNode.
source — Property, class impression.utilities.TreeView
The XML object containing the data used to build the TreeView.
splitFirst(item:String, delimiter:String) — Static Method , class impression.utilities.StringUtils
Returns an array with two strings.
startPoint — Property, class impression.persistence.properties.LocationData
The starting point of a range of storyboards or the single point in cases where only a single point defined.
state — Property, class impression.players.CanvasElement
Indicates the state of the object.
STATE_READY — Constant Static Property, class impression.events.SimulationObjectEvent
The SimulationObjectEvent.STATE_READY constant defines the value of the type property of a simulation object state ready event object.
status — Property, class impression.events.LocationStatusRequestEvent
The aggregate status of the location.
status — Property, class impression.events.MatchingEvaluateEvent
Describes the status of the storyboard.
status — Property, class impression.events.SequencerStatusEvent
The status of the sequencer.
status — Property, class impression.events.VideoStatusEvent
The status of the player.
status — Property, class impression.players.MatchingPlayer
The aggregate status of the questions in the current storyboard.
status — Property, class impression.players.MatchingSummary
Indicates the aggregate status of the questions in the current storyboard.
status — Property, class impression.players.MultipleChoicePlayer
The status of the question in the current storyboard.
status — Property, class impression.players.MultipleSelectPlayer
The status of the question in the current storyboard.
status — Property, class impression.players.SWFVideoPlayer
Identifies the current status of the animation.
status — Property, class impression.players.sequencers.AudioSequencer
The current status of the sequencer.
status — Property, class impression.players.sequencers.CommandSequencer
The current status of the sequencer.
status — Property, class impression.players.sequencers.TimeSequencer
The current status of the sequencer.
STATUS_CHANGE — Constant Static Property, class impression.events.VideoStatusEvent
The VideoStatusEvent.STATUS_CHANGE constant defines the value of the type property of a status change event object.
STATUS_CHANGED — Constant Static Property, class impression.events.SequencerStatusEvent
The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the type property of a status changed event object.
STEP_PAUSED — Static Property, class impression.players.VideoPlayerStatusTypes
Playback has paused while playing a step.
STEPPED_AUTOPLAY_FIRST_STEP — Constant Static Property, class impression.players.SWFVideoPlayer
A storyboard containing a stepped animation that is marked as autoplay should only play the first step of the animation when first loaded.
STEPPED_AUTOPLAY_PLAY_TO_END — Constant Static Property, class impression.players.SWFVideoPlayer
A storyboard containing a stepped animation that is marked as autoplay should only all steps of the animation when first loaded.
steppedAutoplayType — Style, class impression.players.SWFVideoPlayer
Specifies what action should occur if the storyboard contains a stepped animation marked for autoplay.
stepsCompleteWhen — Style, class impression.players.SWFVideoPlayer
Specifies when a step should be marked complete.
stepsStopAt — Style, class impression.players.SWFVideoPlayer
Specifies where the playStep() method should stop the playhead when the step has finished playing.
stop() — method, class impression.players.sequencers.AudioSequencer
Stops playback of the audio file and sets the position property value to 0.
stop() — method, class impression.players.sequencers.TimeSequencer
Stops playback and resets the position property value to 0.
STOPPED — Static Property, class impression.players.VideoPlayerStatusTypes
The video is stopped.
STOPPED — Static Property, class impression.players.sequencers.SequencerStatusTypes
The audio file is not playing, or the timer is inactive.
storyboard — Property, class impression.events.CanvasElementEvent
The Storyboard object assigned to canvas.
storyboard — Property, class impression.players.BasePlayer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.MatchingPlayer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.MultipleChoicePlayer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.MultipleSelectPlayer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.RenderingPlayer
The storyboard associated with the player.
storyboard — Property, class impression.players.SWFVideoPlayer
The storyboard associated with the player.
storyboard — Property, class impression.players.SimulationPlayer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.sequencers.AudioSequencer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.sequencers.CommandSequencer
Specifies the storyboard for the player.
storyboard — Property, class impression.players.sequencers.TimeSequencer
Specifies the storyboard for the player.
Storyboard — class, package impression.persistence
The Storyboard object is the basic block of data for a screen.
Storyboard(sbid:String, title:String, identifier:String, sbType:String, shortID:Number) — Constructor, class impression.persistence.Storyboard
Creates a new instance of the Storyboard class.
StoryboardCollection — class, package impression.persistence
The StoryboardCollection object is an unordered list of Storyboard objects.
StoryboardCollection() — Constructor, class impression.persistence.StoryboardCollection
Creates a new instance of the StoryboardCollection class.
StoryboardEvent — class, package impression.events
An object dispatches a StoryboardEvent object when a storyboard-related event occurs.
StoryboardEvent(type:String, bubbles:Boolean, cancelable:Boolean, sb:impression.persistence:Storyboard) — Constructor, class impression.events.StoryboardEvent
Creates a new instance of a StoryboardEvent object.
storyboardOf(item:any) — method, class impression.utilities.LessonMapViewer
Returns the storyboard of an item.
storyboards — Property, class impression.persistence.Lesson
The object's storyboard collection.
storyboards — Property, class impression.utilities.LessonMapController
The StoryboardCollection object associated with the object.
strictSelection — Property, class impression.players.MatchingPlayer
Specifies how the class should handle selection of invalid question and response indices.
strictSelection — Property, class impression.players.MultipleChoicePlayer
Specifies how the class should handle selection of invalid response indices.
strictSelection — Property, class impression.players.MultipleSelectPlayer
Specifies how the class should handle selection of invalid response indices.
StringUtils — class, package impression.utilities
The StringUtils class provides string-related utility methods.
styleName — Property, class impression.utilities.TreeNode
The named style associated with the node.
styleSheet — Style, class impression.players.CanvasElement
The style sheet to use for text elements.
styleSheet — Style, class impression.utilities.TreeNode
The style sheet to use for the text when the node is not selected.
swfVersion — Property, class impression.resolver.LoaderInfoEx
The file format version of the loaded SWF file.
SWFVideoPlayer — class, package impression.players
The SWFVideoPlayer supports playback of Flash .SWF animations.
SWFVideoPlayer(renderingSurface:flash.display:Sprite, resolver:impression.resolver:AssetResolver) — Constructor, class impression.players.SWFVideoPlayer
Creates a new instance of the SWFVideoPlayer.
synchronize() — method, class impression.utilities.LessonMapViewer
Ensures that the selected node of the object's TreeView matches the controller's currentStoryboard.
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