Packageimpression.players.sequencers
Classpublic class SequencerStatusTypes
InheritanceSequencerStatusTypes Inheritance Object

The SequencerStatusTypes class defines known values for the status property of a sequencer storyboard.



Public Properties
 PropertyDefined By
  EMPTY : String = no file specified
[static] No audio file has been specified.
SequencerStatusTypes
  EOF : String = eof
[static] The audio file has finished playing, or the timer is inactive.
SequencerStatusTypes
  LOAD_COMPLETE : String = load complete
[static] The audio file has been loaded, but playback has not yet begun.
SequencerStatusTypes
  LOAD_ERROR : String = file could not be loaded
[static] The player was unable to load the audio file.
SequencerStatusTypes
  LOADING : String = loading
[static] The player is loading the audio file.
SequencerStatusTypes
  NO_RESOLVER : String = no resolver
[static] The resolver property value is null.
SequencerStatusTypes
  NO_STORYBOARD : String = no storyboard
[static] The storyboard property value is null.
SequencerStatusTypes
  PAUSED : String = paused
[static] The audio file is not playing, or the timer is inactive.
SequencerStatusTypes
  PLAYING : String = playing
[static] The audio file is playing, or the timer is active.
SequencerStatusTypes
  STOPPED : String = stopped
[static] The audio file is not playing, or the timer is inactive.
SequencerStatusTypes
  UNKNOWN : String
[static] The status is unknown.
SequencerStatusTypes
Property Detail
EMPTYproperty
public static var EMPTY:String = no file specified

No audio file has been specified.

EOFproperty 
public static var EOF:String = eof

The audio file has finished playing, or the timer is inactive. The position property value is greater than or equal to the highest position persisted property value specified by a child element.

LOAD_COMPLETEproperty 
public static var LOAD_COMPLETE:String = load complete

The audio file has been loaded, but playback has not yet begun.

LOAD_ERRORproperty 
public static var LOAD_ERROR:String = file could not be loaded

The player was unable to load the audio file.

LOADINGproperty 
public static var LOADING:String = loading

The player is loading the audio file.

NO_RESOLVERproperty 
public static var NO_RESOLVER:String = no resolver

The resolver property value is null.

NO_STORYBOARDproperty 
public static var NO_STORYBOARD:String = no storyboard

The storyboard property value is null.

PAUSEDproperty 
public static var PAUSED:String = paused

The audio file is not playing, or the timer is inactive. The position property value is not 0.

PLAYINGproperty 
public static var PLAYING:String = playing

The audio file is playing, or the timer is active.

STOPPEDproperty 
public static var STOPPED:String = stopped

The audio file is not playing, or the timer is inactive. The position property value is 0.

UNKNOWNproperty 
public static var UNKNOWN:String

The status is unknown.