The impression namespace is the top-level namespace for the Base Class Framework.
The Base Class Framework provides the basic building blocks for creating an Impression shell (called a Runtime Engine, or RTE). The MyShell sample runtime included with the RTE DevKit illustrates one way of how to use the BCF to create a shell.
package | Description | |
---|---|---|
impression.events | The impression.events namespace contains event classes dispatched by the framework. | |
impression.persistence | The impression.persistence namespace contains classes for working with data. | |
impression.persistence.properties | The impression.persistence.properties namespace contains classes that support impression-specific datatypes. | |
impression.players | The impression.players namespace contains classes to playback specific storyboard types. | |
impression.players.sequencers | The impression.players.sequencers namespace contains classes to support the playback of sequencer storyboard types. | |
impression.resolver | The impression.resolver namespace contains classes for managing the loading of external assets. | |
impression.simulation | The impression.simulation namespace contains interfaces for simulations. | |
impression.utilities | The impression.utilities namespace contains support classes. |