Package | impression.events |
Class | public class SequencerStatusEvent |
Inheritance | SequencerStatusEvent ![]() ![]() |
Property | Defined By | ||
---|---|---|---|
![]() | sb : Storyboard [read-only]
The Storyboard object assigned to the target. | StoryboardEvent | |
status : String [read-only]
The status of the sequencer. | SequencerStatusEvent | ||
text : String [read-only]
Additional information about the status. | SequencerStatusEvent |
Method | Defined By | ||
---|---|---|---|
SequencerStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, sb:Storyboard = null, status:String = null, text:String)
Creates a new instance of a SequencerStatusEvent object. | SequencerStatusEvent | ||
clone():Event [override]
Duplicates an instance of the event object. | SequencerStatusEvent | ||
toString():String [override]
Returns a string containing all the properties of the SequencerStatusEvent object. | SequencerStatusEvent |
Constant | Defined By | ||
---|---|---|---|
![]() | COMPLETE : String = complete [static]
The StoryboardEvent.COMPLETE constant defines the value of the
type property of a complete event object. | StoryboardEvent | |
![]() | CONTENT_LOAD_BEGIN : String = contentLoadBegin [static]
The StoryboardEvent.CONTENT_LOAD_BEGIN constant defines the value of the
type property of a content load begin event object. | StoryboardEvent | |
![]() | CONTENT_LOAD_END : String = contentLoadEnd [static]
The StoryboardEvent.CONTENT_LOAD_END constant defines the value of the
type property of a content load end event object. | StoryboardEvent | |
![]() | INITIALIZE : String = initialize [static]
The StoryboardEvent.INITIALIZE constant defines the value of the
type property of a initialize event object. | StoryboardEvent | |
![]() | LOAD_COMPLETE : String = loadComplete [static]
The StoryboardEvent.LOAD_COMPLETE constant defines the value of the
type property of a load event object. | StoryboardEvent | |
![]() | LOAD_START : String = loadStart [static]
The StoryboardEvent.LOAD_START constant defines the value of the
type property of an load start event object. | StoryboardEvent | |
STATUS_CHANGED : String = sequencerStatusChanged [static]
The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the
type property of a status changed event object. | SequencerStatusEvent | ||
![]() | UNLOAD : String = unload [static]
The StoryboardEvent.UNLOAD constant defines the value of the
type property of an unload event object. | StoryboardEvent |
status | property |
status:String
[read-only]
The status of the sequencer. When dispatched by a sequencer, this property will contain one of the impression.players.sequencers.SequencerStatusTypes
constant values.
public function get status():String
See also
text | property |
text:String
[read-only] Additional information about the status.
public function get text():String
SequencerStatusEvent | () | Constructor |
public function SequencerStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, sb:Storyboard = null, status:String = null, text:String)
Creates a new instance of a SequencerStatusEvent object.
Parameterstype:String — The type of the event. Event listeners can access this information through the inherited type property.
| |
bubbles:Boolean (default = false ) — Determines whether the event object participates in the bubbling phase of the event flow. Event listeners can access this information through the inheritied bubbles property.
| |
cancelable:Boolean (default = false ) — Determines whether the event object can be canceled. Event listeners can access this information through the inherited cancelable property.
| |
sb:Storyboard (default = null ) — The Storyboard object assigned to the target. Event listeners can access this information through the inherited sb property.
| |
status:String (default = null ) — The status of the sequencer. Event listeners can access this information through the status property.
| |
text:String — Additional information about the status. Event listeners can access this information through the text property.
|
clone | () | method |
override public function clone():Event
Duplicates an instance of the event object.
Returns a new SequencerStatusEvent object that is a copy of the original instance of the SequencerStatusEvent object.
You do not normally call clone()
; the EventDispatcher class calls it automatically when you redispatch
an event--that is, when you call dispatchEvent(event)
from a handler that is handling event
.
Event — A new SequencerStatusEvent object that is identical to the original.
|
toString | () | method |
override public function toString():String
Returns a string containing all the properties of the SequencerStatusEvent object. The string is in the following format:
[SequencerStatusEvent type=value bubbles=value cancelable=value eventPhase=value sb=value status=value text=value]
String — A string containing all the properties of the SequencerStatusEvent object.
|
STATUS_CHANGED | Constant |
public static const STATUS_CHANGED:String = sequencerStatusChanged
The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the type property of a status changed event object. This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object that raised the event. |
sb | The Storyboard object assigned to the target. |
status | The status of the sequencer. |
text | Additional information about the status. |