Packageimpression.events
Classpublic class SequencerStatusEvent
InheritanceSequencerStatusEvent Inheritance StoryboardEvent Inheritance flash.events.Event

A sequencer dispatches a SequencerStatusEvent object when the status property changes.



Public Properties
 PropertyDefined By
 Inheritedsb : Storyboard
[read-only] The Storyboard object assigned to the target.
StoryboardEvent
  status : String
[read-only] The status of the sequencer.
SequencerStatusEvent
  text : String
[read-only] Additional information about the status.
SequencerStatusEvent
Public Methods
 MethodDefined By
  
SequencerStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, sb:Storyboard = null, status:String = null, text:String)
Creates a new instance of a SequencerStatusEvent object.
SequencerStatusEvent
  
clone():Event
[override] Duplicates an instance of the event object.
SequencerStatusEvent
  
toString():String
[override] Returns a string containing all the properties of the SequencerStatusEvent object.
SequencerStatusEvent
Public Constants
 ConstantDefined By
 InheritedCOMPLETE : String = complete
[static] The StoryboardEvent.COMPLETE constant defines the value of the type property of a complete event object.
StoryboardEvent
 InheritedCONTENT_LOAD_BEGIN : String = contentLoadBegin
[static] The StoryboardEvent.CONTENT_LOAD_BEGIN constant defines the value of the type property of a content load begin event object.
StoryboardEvent
 InheritedCONTENT_LOAD_END : String = contentLoadEnd
[static] The StoryboardEvent.CONTENT_LOAD_END constant defines the value of the type property of a content load end event object.
StoryboardEvent
 InheritedINITIALIZE : String = initialize
[static] The StoryboardEvent.INITIALIZE constant defines the value of the type property of a initialize event object.
StoryboardEvent
 InheritedLOAD_COMPLETE : String = loadComplete
[static] The StoryboardEvent.LOAD_COMPLETE constant defines the value of the type property of a load event object.
StoryboardEvent
 InheritedLOAD_START : String = loadStart
[static] The StoryboardEvent.LOAD_START constant defines the value of the type property of an load start event object.
StoryboardEvent
  STATUS_CHANGED : String = sequencerStatusChanged
[static] The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the type property of a status changed event object.
SequencerStatusEvent
 InheritedUNLOAD : String = unload
[static] The StoryboardEvent.UNLOAD constant defines the value of the type property of an unload event object.
StoryboardEvent
Property Detail
statusproperty
status:String  [read-only]

The status of the sequencer. When dispatched by a sequencer, this property will contain one of the impression.players.sequencers.SequencerStatusTypes constant values.


Implementation
    public function get status():String

See also

textproperty 
text:String  [read-only]

Additional information about the status.


Implementation
    public function get text():String
Constructor Detail
SequencerStatusEvent()Constructor
public function SequencerStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, sb:Storyboard = null, status:String = null, text:String)

Creates a new instance of a SequencerStatusEvent object.

Parameters
type:String — The type of the event. Event listeners can access this information through the inherited type property.
 
bubbles:Boolean (default = false) — Determines whether the event object participates in the bubbling phase of the event flow. Event listeners can access this information through the inheritied bubbles property.
 
cancelable:Boolean (default = false) — Determines whether the event object can be canceled. Event listeners can access this information through the inherited cancelable property.
 
sb:Storyboard (default = null) — The Storyboard object assigned to the target. Event listeners can access this information through the inherited sb property.
 
status:String (default = null) — The status of the sequencer. Event listeners can access this information through the status property.
 
text:String — Additional information about the status. Event listeners can access this information through the text property.
Method Detail
clone()method
override public function clone():Event

Duplicates an instance of the event object.

Returns a new SequencerStatusEvent object that is a copy of the original instance of the SequencerStatusEvent object. You do not normally call clone(); the EventDispatcher class calls it automatically when you redispatch an event--that is, when you call dispatchEvent(event) from a handler that is handling event.

Returns
Event — A new SequencerStatusEvent object that is identical to the original.
toString()method 
override public function toString():String

Returns a string containing all the properties of the SequencerStatusEvent object. The string is in the following format:

[SequencerStatusEvent type=value bubbles=value cancelable=value eventPhase=value sb=value status=value text=value]

Returns
String — A string containing all the properties of the SequencerStatusEvent object.
Constant Detail
STATUS_CHANGEDConstant
public static const STATUS_CHANGED:String = sequencerStatusChanged

The SequencerStatusEvent.STATUS_CHANGED constant defines the value of the type property of a status changed event object. This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe object that raised the event.
sbThe Storyboard object assigned to the target.
statusThe status of the sequencer.
textAdditional information about the status.