The impression.players.sequencers namespace contains classes to support the playback of sequencer storyboard types.

Sequencer storyboard types can contain any amount of project-specific data both as storyboard persisted properties and as ChildElement objects (called commands) within the storyboard object's children collection. The open-ended nature of sequencer storyboards allows for the development of runtimes that include capabilities not supported with other storyboard playback classes.

All sequencer players are face-based.



Classes
 ClassDescription
 AudioSequencer The AudioSequencer class supports the playback of audio sequencer storybords.
 CommandSequencer The CommandSequencer class supports the playback of command sequencer storybords.
 SequencerStatusTypes The SequencerStatusTypes class defines known values for the status property of a sequencer storyboard.
 TimeSequencer The TimeSequencer class supports the playback of time sequencer storybords.